- Mar 9, 2018
- 62
- 8,878
PS4 GAMESAVE MOUNTER

Summary
This program allows you to mount save data as READ/WRITE
You can
ChangeLog
Instructions
This can probably be patched but I was too lazy Here's a workaround
Source Code
Authors

Summary
This program allows you to mount save data as READ/WRITE
You can
- Make decrypted copies of your saves
- Replace saves with modified ones
- Replace save files with someonelse's save files (share saves)
- PS4 5.05
- FTP Client
ChangeLog
- Fixed bug to make R/W Work
Instructions
- Load ps4debug
- Start a game
- Load FTP
- Open the tool
- Enter the ip of your ps4 and press click 'Connect'
- Click 'Refresh Processes' and select your game in the combobox
- Click 'Setup'
- Click 'Find Dirs'
- Select the save you want to mount in the combobox
- Select the mount permission in the combobox (default is READ ONLY)
- Click 'Mount'
- Your save is now mounted in /mnt/pfs/ & in /mnt/sandbox/{title}/savedataX
- After you're done copying/replacing files click 'Unmount'
This can probably be patched but I was too lazy Here's a workaround
- go to /user/home/{userid}/savedata/{titleid}
- make a copy of the sce save: 2 files, the bin file(96KB), the sdimg file
- rename them
"sce_sdmemory.bin" -> "temp.bin"
"sdimg_sce_sdmemory" -> "sdimg_temp" - go to /system_data/savedata/{userid}/db/user and download the database.db file
- open it with an sqlite editor
- add a new record in the savedata table
- fill in the data and you're done
- replace the original database with the newer one
- Click 'find dirs' again, it should now add a temp entry in the combobox
- proceed as usual
- go to /user/home/{userid}/savedata/{titleid}
- delete the original sce_sdmemory.bin and sdimg_sce_sdmemory
- rename temp.bin to sce_sdmemory.bin and temp to sdimg_sce_sdmemory
- replace the modified database with the original one
- you're done
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Source Code
Authors
- Aida
- ChendoChap
- LM
Last edited: