Unzip the mod and put it in your mods folder, then you can use the mod manager UI for CK3 to select it.
You may have to adjust your path in dei_remover.mod, sometimes the mod manager can do it automatically.
Changelog: 1.1.0:
Sexuality as a concept has been effectively removed, you will not see any reference to it or need to be concerned with it. Everyone is now heterosexual and cannot become non-heterosexual.
More than half of women get a trait now called "Woman" that makes them less capable of Martial and Prowess.
Women can get a trait called "Woman Commander" that makes them less effective as commanders and makes them less safe when traveling.
All easter egg characters were removed, these included self inserts from the dev team.
Rates of characters that we wouldn't expect to be women were significantly lowered or removed. For instance, women knights or women chess masters.
I bumped the version of the game needed for the mod up to match latest.
1.0.0:
Removes all possibility to become or encounter a sexuality that isn't heterosexual.
Note: This doesn't completely eliminate all non-straight characters at this time, they are still a very tiny minority.
For instance, you will see around 100 non-straight characters at start up (2 Asexual, 38 Bisexual, 10 Homosexual).
I am looking for why these characters get created and will make a minor version update as I'm able to fix this.
Removes the chance for children to become a sexuality other than straight completely.
Removes the option to select a different sexuality at character creation.
Removes the ability for women to get Martial education traits entirely or get traits like Gallant, etc.
Removes the ability for women to get too high Diplomacy and Learning education traits, they are capped at 3.
Women can still get the top education trait in Intrigue and Stewardship.
Adjusts the range in which younger women are created because in the base game it favored creating much older women. If we think about it, a non noblewoman who was 25 - 30 + and unmarried would end up being a nun they would not be adventurers or warriors.
The result of this is you will be much more likely to see younger women in the game instead of the much older women from before.
For instance, the range of women created before were 16 - 26 and now they are 1 - 14.
This will make the game slightly harder as women will take longer to mature to marriageable age.
Adjusts the range of a woman being considered attractive and able to reproduce from up to 45 for reproduction down to 35 and reduces their attractiveness down to the same. Again, this makes the game slightly more difficult because there is a smaller window to marry and reproduce but it's much more realistic for the time period.
To Do:
Make unmarried and unlanded older women have a much higher chance of becoming nuns.
Modify the game so all catholic women wear head coverings.
Make every woman get the woman trait.
Potentially add some sort of alternative lifestyle for women that's about being a good mother and supportor to make playing women more interesting and to have them around for things other than alliances.
Significantly reduce the chance of meeting a foreigner while traveling unless you are going to a port city (this last one will likely take a lot of time.